Welcome to Entwined, a free table top role playing game (TTRPG) system. There are many table top games out there (like Dungeons and Dragons or Pathfinder), but Entwined features:
- a simple format that really only requires one six-sided die
- a selection of thirteen spell lists that create hundreds of different characters from which to choose
- a selection of action skills for non-magical events
Like all TTRPGs, Entwined is played in your mind. The game master acts as creator, translator, arbitrator, and referee. Players ask the GM questions or offer up actions they'd like their characters to attempt and the GM decides how those actions play out. His or her word is always law and they can make and break rules as they see fit. Occasionally, the GM will ask you to roll a die to leave the results of your actions up to chance.
To begin your game, ideally you'll need:
- one person to act as the game master
- one or more people to create and play characters
- one six-sided die
(d6) - pencils
- spell lists
- blank paper for notes
This blog acts as a free players' guide. It explains the rules you need to know in order to play the game properly.
Great for Beginners
If you're new to table top gaming, don't be intimidated. This game is streamlined specifically for beginners -- taking out much of the math and unnecessary rules that bog down other games. The blog you're reading here includes all of the player rules -- for free. You don't have to spend $50 to play the game, you don't have to memorize hundreds of spells, you don't have to look up dozens of "races", and you don't have to painstakingly min/max your profession to keep up with seasoned players. This makes Entwined great for people who want to try out a table top game without investing a lot of time and money.
No Races, No Classes
You are an adventurer. Period. While you do choose which magic you will commune with, calling yourself a Pyromancer or a Natureweaver doesn't mean you can't be a dwarf because dwarfs hate blood/spiders. Entwined offers more flexibility while leveling your character by eliminating unnecessary rules. You can have a background if you want, but that background is independent of your abilities.
Unlimited Eras and Settings
Unlike most TTRPGs that are based in very specific times and fantasy worlds created by the company that develops them, Entwined grants the game master unconditional flexibility to host his or her adventures in any time or place while sprinkling in as much or as little fantasy as they so choose. Looking to set your players into 1890s London? Fine. Magic is actually cell phones hacking technology? We do that. Teleport to Grelog VI for a meeting with the Morlocks over tariffs? Done.
One Die
Unlike other table top games that have many many different dice (d4, d6, d8, d10, d12, and a d20 at minimum), our game runs entirely on a single d6 die -- the same die you get in Monopoly, Yahtzee, and dozens of other games never mind that you can purchase one at any corner drug store.
Magical Incantations
This is not Harry Potter. In Entwined, wands (or their equivalent substitutes) are sentient. They think and feel. They throw hissy fits. In order to cast magic, you MUST speak the proper incantation (included on your spell sheet) to negotiate with the magical affinities. But watch out. An incorrect incantation can backfire causing dangerous (and usually hilarious) results.
Entwinement
Why is the game called Entwined? Because we've got an entwinement mechanic where you and an ally fire your wands simultaneously creating powerful combo spells.
Town Life
If you want to spend your life as a murder hobo callously destroying whole forbidden-temples-worth of enemies with your weapons, you can do that. However, Entwined also role plays the downtime characters have in between adventures -- living life to the fullest. Maybe you find love, earn money as a property owner, or learn the rare knowledge needed to become a heroic legend.
Brewing, Blending, and Crafting
Having great gear makes life so much easier. Characters can build weapons, wands, armor, and other tools. Characters can also whip up potions to restore health and grant bonuses. You can also blend together objects to create one new more powerful object.
Creativity... or Not
Finally, creative people will love interpreting their spell lists to eliminate obstructions and solve problems in unusual ways. But, if you're not into that kind of thing, you can focus instead on leveling your action skills to become a master of weapons, defense, stealth, or treachery.
Hopefully, this should give you a brief understanding of what to expect from a game of Entwined. I hope you enjoy it!
Yours,
Fenwald Griswick